π References + Updates (Categorized)
I. Official Documentation & Core Engine Info
| Link | Subject | Notes |
|---|---|---|
| https://docs.unrealengine.com/udk/Two/SiteMap.html | UE2 Site Map | Good rounded reference for UE2 engines; some inaccuracies but still worth bookmarking. |
| http://wiki.tripwireinteractive.com/index.php/Console_Commands_(Killing_Floor) | Console Commands | Commands for debugging and testing in-game. |
| https://wiki.tripwireinteractive.com/index.php?title=Killing_Floor_(modding) | TWI Modding Wiki | TWI wiki with mostly unbroken links; good for mapping & modding, including ways to edit stuff without touching code. |
| https://docs.unrealengine.com/udk/Two/CreatingTerrain.html | Terrain Creation | Crucial link used in the Terrain section for basic setup and creation. |
| https://docs.unrealengine.com/udk/Two/EditingTerrainMaps.html | Terrain Moulding | Crucial link used in the Terrain section for sculpting and brush tools. |
| https://docs.unrealengine.com/udk/Two/EditingTerrainLayers.html | Terrain Layers | Crucial link used in the Terrain section for texture blending. |
II. Mapping Guides & Advanced Techniques
| Link | Subject | Notes |
|---|---|---|
| https://www.moddb.com/games/unreal-tournament-2004/tutorials/unreal-mapping-quick-start-guide-ut2004 | UT2004 Basics | Basics not covered in this guide (BSP fundamentals, etc.). |
| https://www.kf-wiki.com/wiki/Help:Mapping_Crystal_Lake | Official Map Case Study | Detailed case study on designing a map using an official one as the base. |
| https://forums.tripwireinteractive.com/index.php?threads/kfs-containment-story-map-tutorial.80381/ | Objective Mode (KFO) Guide | Guide specific to setting up Objective mode. |
| https://forums.tripwireinteractive.com/index.php?threads/how-to-optimize-your-map.43175/ | Optimisation | Optimising your Killing Floor Map + other references in the thread. |
| https://wiki.beyondunreal.com/Legacy:XWeatherEffect | Advanced Weather | Reference for complex weather effects (e.g., snow, rain). |
| https://forums.tripwireinteractive.com/index.php?threads/level-design-assets-and-tutorials-reference-thread.53850/ | Assets & Resources | Great post with tutorial links & free providers for textures, sounds, and models. Includes SFX resources. |
III. Specific Actor & Component Guides
| Link | Subject | Notes |
|---|---|---|
| https://lodev.org/unrealed/movers/movers.html | Movers | Detailed info on movers; noted that "making a lift" may not apply to this editor. |
| https://docs.unrealengine.com/udk/Two/MoversTutorial.html | Movers Tutorial | Crucial link used in the Movers section for detailed settings. |
| https://docs.unrealengine.com/udk/Three/UsingWaypoints.html#Using%20Waypoints | Pathing | Tutorial and info for navigation points and pathing. |
| https://forums.tripwireinteractive.com/index.php?threads/setting-up-the-lobby-camera.110362/#post-2019092 | Lobby Camera | Crucial link used in the Tips section for custom camera setup. |
| http://www.hourences.com/tutorials-semi-solids/ | Semi-Solids | Crucial link used in the Optimisation section for an alternative to additive BSP. |
| https://forums.tripwireinteractive.com/index.php?threads/how-do-you-make-slippery-floor-in-kf.56290/ | Slippery Floors | Crucial link used in the Tips section for material properties. |
IV. Video Tutorials & Community Resources
| Link | Subject | Notes |
|---|---|---|
| https://youtube.com/playlist?list=PLCCE44FF88A6409C1 | KF SDK Vids (Lethal Vortex) | Probably the only guy who made more than 2 SDK vids just for KF1. |
| https://youtu.be/X6mi5Yh6vmk | UE2 Tutorial Vids (General) | This guy made $\sim$100 UE2 tutorial vids, and 95% still hold up for this editor version. |
| https://www.youtube.com/watch?v=XLspWWx3Qos&feature=youtu.be | KF Speedmap Timelapse | Video of a KF Speedmapper in a timelapse. |
| https://www.insultplayers.ru/killingfloor/beyondunrealwiki/(start).html | Monster Reference | Rehosted Monster Reference for UT2004/KF editors. |
| https://beyondunrealwiki.github.io/ | BeyondUnreal Wiki | Alternative rehost for the same material. |
| https://github.com/InsultingPros | Community Tools & Assets | Contains links to KF story map archive, other stuffs, and redirect tool. |
| https://www.rosswilding.com/design-resources | Level Design Research | For further research (mostly Level Design theory). |